Sony PlayStation released a trailer of their highly anticipated title “Ghost of Tsushima” from Sucker Punch Productions, teasing ‘A Storm is coming’ as Tsushima is in the brink of destruction. It is set to release on July 17th and you can check out the new trailer for the game here:
Ghost Of Tsushima: Plot
The action-adventure title by Sucker Punch Productions set on Tsushima Island takes place in 1274, where Samurai warriors are the legendary defenders until the Mongol Empire invades them causing havoc and conquering the local population. Jin Sakai is one of the last surviving samurai, must rise from the ashes to fight back.
But with honourable tactics, the Mongol won’t be defeated, so Jin must move beyond his samurai traditions to forge a new way of fighting – the way of the ghost – waging an unconventional war for the freedom of Japan. With Tsushima on the brink of destruction our protagonist, Jin must sacrifice everything to defeat the ruthless Mongol invaders and protect what is left of his home and people.
Ghost Of Tsushima: All Queries About The Game
We from the Hollywood Tribune family have summarized Sucker Punch Productions responses in a Q&A session regarding Ghost of Tsushima which was held last week. Here it goes –
There are no other playable characters in this game.
Jin would be able to hunt a certain animal for resources.
Our protagonist Jin wields an heirloom katana and won’t be able to use to other melee weapons such as axes or spears. This katana stays with Jin for the entire game and can be both upgraded and customised as the player progresses through the game, his arsenal will expand with tools ranging from kunai to smoke bombs.
The protagonist can play his flute any time while exploring the open world.
Ghost of Tsushima will not be having karma or a moral system like Infamous (another Sucker Punch Productions game). This game has a spectrum between Ghost and honourable samurai to encourage experimentation in different playing styles as opposed to a system that influences Jin Sakai’s story.
This game has a full day/night cycle, which includes dynamic weather and sometimes changes for special cinematic moments.
The game will have three difficulty settings which include easy, normal and hard. Enemies will be much more aggressive as difficulty increases, although health never increases, it emphases the killing power of Jin’s katana.
The protagonist has access to a half-bow and a longbow.
Some viewers have expressed that the game’s combat looked fairly easy on the gameplay that has released earlier this year. But, Sucker Punch emphasized that those encounters are heavily skill-based, and the footage that was captured was representative of someone who has mastered the game’s mechanic.
Jin cannot swim in this game.
Jin Sakai can visit towns, complete side missions and can also form alliances with the non-playable characters. The side missions are optional, although there are rewards for those who choose to wander from the critical path to explore Tsushima.
Sucker Punch Productions developers claim that testers of this game spent an entire week playing without completing the main story. They also add that Ghost of Tsushima is longer than any of Sucker Punch’s previous games.